Couple of months ago I had the pleasure of creating a quick pitch for a TPS game in collaboration with the awesome Antti Ilvessuo. The deadline was pretty short for a whole world building - just 5 days and I was the only artist working on it. Antti’s brief was simple and straightforward: - This new imaginary game is based on 3D world with 5 different biomes. - The style is realistic but proportions are bit exaggerated. - Game is based on ALL in physics. Meaning you have to take account all that comes from that. Terrain, characters, items Are is 100 km wide and procedurally generated. - This imaginary game happens in year 300 000 bc, and people have been sent back in time to explore a weird physics anomaly. It left room for creativity, and I did my best to fit in the deadline. I came up wit a short side story, game’s name and logo and the artworks that you see here. Hope that you enjoy what you see here as much as I enjoyed making it for 5 days.